Abstract
This paper uses a software development project, comprising of end user representatives, evaluators and developers to consider the value of an interface mock up in establishing common ground within a large, distributed software development team. It introduces the scope of the project - to develop an integrated, web- based, platform to support team working (UNITE) - and then considers the role of the mock up of the interface in helping the team understand the underlying concepts behind the project, and in facilitating discussion, agreement and understanding between stakeholders. Lastly the paper evaluates the success of the mock up in achieving these aims.
Citation
Woodcock, A., Scrivener, S., Clark, S., and Sun, X. (2002) The role of interface mock ups in establishing common ground in a distributed development team, in Durling, D. and Shackleton, J. (eds.), Common Ground - DRS International Conference 2002, 5-7 September, London, United Kingdom. https://dl.designresearchsociety.org/drs-conference-papers/drs2002/researchpapers/89
The role of interface mock ups in establishing common ground in a distributed development team
This paper uses a software development project, comprising of end user representatives, evaluators and developers to consider the value of an interface mock up in establishing common ground within a large, distributed software development team. It introduces the scope of the project - to develop an integrated, web- based, platform to support team working (UNITE) - and then considers the role of the mock up of the interface in helping the team understand the underlying concepts behind the project, and in facilitating discussion, agreement and understanding between stakeholders. Lastly the paper evaluates the success of the mock up in achieving these aims.