Abstract
Question - how do individuals perceive visual forms in the indication of daily life interactions? The recording of eye movements during task operation can indicate levels of cognitive behaviours that have been considerably difficult to detect in the past. Fixation and saccades data which display ‘intention shift’ and ‘motor system drive’ illustrate how individuals interact with visual stimuli. Two experiments were coordinated to examine the possibility of visual form reasoning investigation in design applications. The broad results indicated that successful communication and decision-making were very likely comprised of three major elements – ‘stimulus presentation’, ‘context’ and ‘personal preference’. However, even if each element could be further developed for the achievement of efficient communication it is still not a guarantee for successful visual search. Instead, it is more decisive to consider a broader picture of interaction for such vision search behaviours – the effective relationship between the three elements. Humans have the ability to work in imperfect conditions, to skip untruths, to create shortcuts, to optimise their judgments and find alternative solutions. Human information processing does not shut down its actions because of any occurrence untruths. The strength of stimuli, the effectiveness of context and the possibility of user’s diverseness can be measured accordingly for their impacts on the interaction result. The extensive question revealed from this study is “ how important are the impacts of such indefinite relations in respect to human-product interactions?” and “what are the limitations of adoptability by users?” Also gleaned was that the successful conjunction between each element is crucial and could possibly be another field in which to investigate human-product interaction. This pilot study method reflected a cognitive approach towards multi-discipline design study and more research attentions must be applied before such a method can be implemented into design practice and design research communities.
Citation
Hsieh, K., and Browne, E. (2004) An Eye Tracking Technique Towards Form Reasoning in Design Practices., in Redmond, J., Durling, D. and de Bono, A (eds.), Futureground - DRS International Conference 2004, 17-21 November, Melbourne, Australia. https://dl.designresearchsociety.org/drs-conference-papers/drs2004/researchpapers/135
An Eye Tracking Technique Towards Form Reasoning in Design Practices.
Question - how do individuals perceive visual forms in the indication of daily life interactions? The recording of eye movements during task operation can indicate levels of cognitive behaviours that have been considerably difficult to detect in the past. Fixation and saccades data which display ‘intention shift’ and ‘motor system drive’ illustrate how individuals interact with visual stimuli. Two experiments were coordinated to examine the possibility of visual form reasoning investigation in design applications. The broad results indicated that successful communication and decision-making were very likely comprised of three major elements – ‘stimulus presentation’, ‘context’ and ‘personal preference’. However, even if each element could be further developed for the achievement of efficient communication it is still not a guarantee for successful visual search. Instead, it is more decisive to consider a broader picture of interaction for such vision search behaviours – the effective relationship between the three elements. Humans have the ability to work in imperfect conditions, to skip untruths, to create shortcuts, to optimise their judgments and find alternative solutions. Human information processing does not shut down its actions because of any occurrence untruths. The strength of stimuli, the effectiveness of context and the possibility of user’s diverseness can be measured accordingly for their impacts on the interaction result. The extensive question revealed from this study is “ how important are the impacts of such indefinite relations in respect to human-product interactions?” and “what are the limitations of adoptability by users?” Also gleaned was that the successful conjunction between each element is crucial and could possibly be another field in which to investigate human-product interaction. This pilot study method reflected a cognitive approach towards multi-discipline design study and more research attentions must be applied before such a method can be implemented into design practice and design research communities.