Abstract
During the design development, the continuity of design reasoning to produce concepts might be blocked for some reasons. Therefore, designers employ a few methods to facilitate the production of design concepts. One of the methods for such a goal suggested in literature is “scenario method” (Chen, 2000). By giving examples to illustrate how to use the scenario method, many studies have highly confirmed the value of scenario method in enriching the production of design concepts. Arguably, the previous studies interesting in scenario method mainly re-confirm the usability of this method, but fail to provide information about how it is useful to design work, leaving the real value of scenario method to design work unclear. To design practice, the scenario method can be used to enhance and describe the design subject, making the developing product to be more accommodative to the users in function, meaning, and operation. However, the result of using scenario in design is subject to change depending on the designer’s experience, knowledge, and background. In other words, the design experience could drive the method to be used differently, making different design outcomes produced. It is our interest about how the scenario method benefits to the designers with different experience, and to the designers’ interaction during the concept development stage. Therefore, The aims of the research described in this paper therefore are to answer the following questions: 1. What is the influence of scenario to the designers with different design experience? 2. What we can learn from the above to improve the development of concept?
Citation
Chu, H., Zheng, H., Ma, Y., and Chen, C. (2004) The Influence of Using Scenario for Idea Generation in Industrial Design, in Redmond, J., Durling, D. and de Bono, A (eds.), Futureground - DRS International Conference 2004, 17-21 November, Melbourne, Australia. https://dl.designresearchsociety.org/drs-conference-papers/drs2004/researchpapers/170
The Influence of Using Scenario for Idea Generation in Industrial Design
During the design development, the continuity of design reasoning to produce concepts might be blocked for some reasons. Therefore, designers employ a few methods to facilitate the production of design concepts. One of the methods for such a goal suggested in literature is “scenario method” (Chen, 2000). By giving examples to illustrate how to use the scenario method, many studies have highly confirmed the value of scenario method in enriching the production of design concepts. Arguably, the previous studies interesting in scenario method mainly re-confirm the usability of this method, but fail to provide information about how it is useful to design work, leaving the real value of scenario method to design work unclear. To design practice, the scenario method can be used to enhance and describe the design subject, making the developing product to be more accommodative to the users in function, meaning, and operation. However, the result of using scenario in design is subject to change depending on the designer’s experience, knowledge, and background. In other words, the design experience could drive the method to be used differently, making different design outcomes produced. It is our interest about how the scenario method benefits to the designers with different experience, and to the designers’ interaction during the concept development stage. Therefore, The aims of the research described in this paper therefore are to answer the following questions: 1. What is the influence of scenario to the designers with different design experience? 2. What we can learn from the above to improve the development of concept?