Abstract
The wayfinding application of AEIOU approach design workshop is an operationalism oriented design methodology in which design college students worked together to find the real world wayfinding problems and then analyze, represent, test, and finally design a problem solving product or service. The AEIOU approach is articulated to A (activity), E (environment), I (individual), O (objects), and U (understanding). It was designed based on the Situation-Framework-Solution Mode that consisted with Situation-problem (analysis), Framework-lenses (evaluation), and Solution-prototype (synthesis), the evidence-based design process. The most important concept to be learned is the attitude of “empathy” and “reflection-in-action”. The workshop process was operated based on the following steps: (1) Define situationproblem; (2) Select framework to analyze; (3) Represent Lynch’s framework; (4) Use Lynch’s analysis method; (5) Analyze representation; (6) Evaluate the collected and represented data; (7) Develop representations of the evaluation (seeing & imaging drawings ); (8) Synthesize the requirements or opportunities into beta solution method; (9) Prototype imagining drawings; (10) Evaluate the solutions-synthesis against the problem situation and test; (11) Repeat (iterate) steps 1-10 until the cost-benefit is negative. The conclusions and feedbacks generated from the workshop were three pedagogical evaluation contents: (1) The website sharing and information presentation are helpful to the workshop pedagogical method. (2) Most of the students felt “freedom but serious” in the overall process control. With the satisfaction feedback, the students revealed high positive attitude about their final design works and their work performance. (3) The most impressive part of the workshop process was “prototype testing”. According to the opinions of students, most of them were first time to make prototype testing with the real users.
Keywords
design process, design workshop, aeiou approach, wayfinding application
Citation
Chen, C., Branham, R., Hsiao, W., Chen, S., and Huang, Y. (2012) Workshop Process for Design Education by Using AEIOU Approach to Wayfinding Application, in Israsena, P., Tangsantikul, J. and Durling, D. (eds.), Research: Uncertainty Contradiction Value - DRS International Conference 2012, 1-4 July, Bangkok, Thailand. https://dl.designresearchsociety.org/drs-conference-papers/drs2012/researchpapers/19
Workshop Process for Design Education by Using AEIOU Approach to Wayfinding Application
The wayfinding application of AEIOU approach design workshop is an operationalism oriented design methodology in which design college students worked together to find the real world wayfinding problems and then analyze, represent, test, and finally design a problem solving product or service. The AEIOU approach is articulated to A (activity), E (environment), I (individual), O (objects), and U (understanding). It was designed based on the Situation-Framework-Solution Mode that consisted with Situation-problem (analysis), Framework-lenses (evaluation), and Solution-prototype (synthesis), the evidence-based design process. The most important concept to be learned is the attitude of “empathy” and “reflection-in-action”. The workshop process was operated based on the following steps: (1) Define situationproblem; (2) Select framework to analyze; (3) Represent Lynch’s framework; (4) Use Lynch’s analysis method; (5) Analyze representation; (6) Evaluate the collected and represented data; (7) Develop representations of the evaluation (seeing & imaging drawings ); (8) Synthesize the requirements or opportunities into beta solution method; (9) Prototype imagining drawings; (10) Evaluate the solutions-synthesis against the problem situation and test; (11) Repeat (iterate) steps 1-10 until the cost-benefit is negative. The conclusions and feedbacks generated from the workshop were three pedagogical evaluation contents: (1) The website sharing and information presentation are helpful to the workshop pedagogical method. (2) Most of the students felt “freedom but serious” in the overall process control. With the satisfaction feedback, the students revealed high positive attitude about their final design works and their work performance. (3) The most impressive part of the workshop process was “prototype testing”. According to the opinions of students, most of them were first time to make prototype testing with the real users.