Abstract
This paper traces the roots of theories on experience and experiencing in the history of science of the 19th and 20th century. From the concepts of Wilhelm Dilthey (1833–1911) and others, a phenomenological model of experiencing has been derived for industrial design around 1990, which is to be published internationally for the first time in this paper. From a current view, this model does not provide new opportunities on designing or evaluating user experience. However, it can be used to bridge theories and findings from the late 19th and early 20th century with current models of user experience, which are more comprehensive and can be used beyond the description of experiencing. These models also offer methods for designing, evaluating and even quantitatively measuring user experience, or have a stronger focus on emotions.
Keywords
product experience; experiencing; history of science
DOI
https://doi.org/10.21606/drs.2016.365
Citation
Uhlmann, J., Wölfel, C., and Krzywinski, J. (2016) Experience – A Central Concept in Design and its Roots in the History of Science, in Lloyd, P. and Bohemia, E. (eds.), Future Focused Thinking - DRS International Conference 2016, 27 - 30 June, Brighton, United Kingdom. https://doi.org/10.21606/drs.2016.365
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
Experience – A Central Concept in Design and its Roots in the History of Science
This paper traces the roots of theories on experience and experiencing in the history of science of the 19th and 20th century. From the concepts of Wilhelm Dilthey (1833–1911) and others, a phenomenological model of experiencing has been derived for industrial design around 1990, which is to be published internationally for the first time in this paper. From a current view, this model does not provide new opportunities on designing or evaluating user experience. However, it can be used to bridge theories and findings from the late 19th and early 20th century with current models of user experience, which are more comprehensive and can be used beyond the description of experiencing. These models also offer methods for designing, evaluating and even quantitatively measuring user experience, or have a stronger focus on emotions.