Abstract

Through exploring the relation between designing for happiness and designing for play experiences, the paper proposes key elements that constitute meaningful play experiences. The paper proposes that designing for playfulness may also lead to more meaningfully engaging experiences. Meaningful experiences emerge when the activities of the experience comply with the interests, passions and goals of the person having the experience, by which meaningfulness is naturally linked to intrinsic motivation. This is true also for play activities, which are typically defined by e.g. being voluntary activities. Building on conditions for meaningful experiences, the author addresses the element of playfulness as a key to separate what can easily be good and meaningful experiences from experiences of play. The contribution of this paper is to provide an understanding of the components of a play experience and the relation between meaningful and playful experiences. The paper introduces the Play Blueprint, a framework depicting the key components of play experiences, intended as a valuable tool in designing for play(ful) experiences.

Keywords

play, experience, meaningfulness, playfulness

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

Share

COinS
 
Jun 25th, 12:00 AM

The Road to Happiness is Paved with Playful Intentions

Through exploring the relation between designing for happiness and designing for play experiences, the paper proposes key elements that constitute meaningful play experiences. The paper proposes that designing for playfulness may also lead to more meaningfully engaging experiences. Meaningful experiences emerge when the activities of the experience comply with the interests, passions and goals of the person having the experience, by which meaningfulness is naturally linked to intrinsic motivation. This is true also for play activities, which are typically defined by e.g. being voluntary activities. Building on conditions for meaningful experiences, the author addresses the element of playfulness as a key to separate what can easily be good and meaningful experiences from experiences of play. The contribution of this paper is to provide an understanding of the components of a play experience and the relation between meaningful and playful experiences. The paper introduces the Play Blueprint, a framework depicting the key components of play experiences, intended as a valuable tool in designing for play(ful) experiences.

 

To view the content in your browser, please download Adobe Reader or, alternately,
you may Download the file to your hard drive.

NOTE: The latest versions of Adobe Reader do not support viewing PDF files within Firefox on Mac OS and if you are using a modern (Intel) Mac, there is no official plugin for viewing PDF files within the browser window.