Abstract

As design practitioners researchers and educators, we constantly find ourselves shuffled between humanities and sciences. In fact, the design departments in the universities around the globe are sometimes placed under the formers, sometimes under the latters, thus becoming a meeting point for academics and professionals coming from both realms. The synergy resulting from the varieties of backgrounds and expertise creates a fertile ground for explorations on both a conceptual and a technical level. This paper reflects on the potential benefits of combining engineering and art research. The authors of this paper look at the increasingly delicate role that technicians, engineers and computer programmers play in developing technologies that impact our social, emotional and intimal lives, and advocate for art as a context and tool to help those professional developing their sensitivity and critical sense, besides their skills. In doing so, the paper makes a contribution to the STEM vs. STEAM conundrum, encouraging an education that merges arts and humanities disciplines with scientific and technical subjects.

Keywords

art; engineering; indisciplinarity; STEAM

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

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Jun 25th, 12:00 AM

Why We Need Engineers to Make Art

As design practitioners researchers and educators, we constantly find ourselves shuffled between humanities and sciences. In fact, the design departments in the universities around the globe are sometimes placed under the formers, sometimes under the latters, thus becoming a meeting point for academics and professionals coming from both realms. The synergy resulting from the varieties of backgrounds and expertise creates a fertile ground for explorations on both a conceptual and a technical level. This paper reflects on the potential benefits of combining engineering and art research. The authors of this paper look at the increasingly delicate role that technicians, engineers and computer programmers play in developing technologies that impact our social, emotional and intimal lives, and advocate for art as a context and tool to help those professional developing their sensitivity and critical sense, besides their skills. In doing so, the paper makes a contribution to the STEM vs. STEAM conundrum, encouraging an education that merges arts and humanities disciplines with scientific and technical subjects.

 

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