Abstract

The rapid expansion of modern cities has created an urgent need to explore innovative approaches to development to address sustainability challenges. Vertical cities are one of the potential solutions to optimize the lives of residents by using space efficiently and introducing advanced transportation. Leveraging Minecraft's multiplayer online game, we constructed a prototype multi-level city and conducted a behavioral simulation experiment. In this experiment, 30 participants devoted over 5,000 hours to creation, experience, and observation. This study investigates the viability of Minecraft as a collaborative design and behavioral research platform, focusing on constructing vertical cities and exploring their travel needs. It represents a novel approach in multi-user collaborative experimentation through a gaming platform, marks a new attempt in the field of collaborative design and behavioral analysis.

Keywords

collaborative design; vertical city; behavioral experiment

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

Conference Track

Research Paper

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Jun 23rd, 9:00 AM Jun 28th, 5:00 PM

Exploring travel demands in vertical cities: A collaborative design and user behavior experiment using Minecraft

The rapid expansion of modern cities has created an urgent need to explore innovative approaches to development to address sustainability challenges. Vertical cities are one of the potential solutions to optimize the lives of residents by using space efficiently and introducing advanced transportation. Leveraging Minecraft's multiplayer online game, we constructed a prototype multi-level city and conducted a behavioral simulation experiment. In this experiment, 30 participants devoted over 5,000 hours to creation, experience, and observation. This study investigates the viability of Minecraft as a collaborative design and behavioral research platform, focusing on constructing vertical cities and exploring their travel needs. It represents a novel approach in multi-user collaborative experimentation through a gaming platform, marks a new attempt in the field of collaborative design and behavioral analysis.

 

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