Abstract

Cities are physical manifestations of how we live together in urgent need of redesign to adapt and respond to impacts of climate change. Place-based methods offer critical and imaginative ways to work with neighbourhoods as living labs for regenerative futures and planetary civics. Reworlding explores urban play as method in co-governance of the green transition of neighbourhoods. It works with posthuman methods to give nature a voice, supporting more-than-human approaches, and addressing climate, biodiversity, and pollution challenges. Play and democracy balance interests, power, and knowledge asymmetries among neighbourhood actors by engaging cultural actors and use local, indigenous, or marginalised knowledge in regenerative design. This paper maps urban LARP (Live Action Role-Play) as intersectional and interdisciplinary method for connecting neighbourhoods and communities to play futures together by experiencing, testing, imagining, and negotiating regenerative design in relation to place, working with Reworlding City North, a two-day urban LARP as a case study.

Keywords

regenerative design; urban play; participatory futures; place-based learning; ; creative placekeeping

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

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Jun 8th, 9:00 AM Jun 12th, 5:00 PM

Playing Future Places Together

Cities are physical manifestations of how we live together in urgent need of redesign to adapt and respond to impacts of climate change. Place-based methods offer critical and imaginative ways to work with neighbourhoods as living labs for regenerative futures and planetary civics. Reworlding explores urban play as method in co-governance of the green transition of neighbourhoods. It works with posthuman methods to give nature a voice, supporting more-than-human approaches, and addressing climate, biodiversity, and pollution challenges. Play and democracy balance interests, power, and knowledge asymmetries among neighbourhood actors by engaging cultural actors and use local, indigenous, or marginalised knowledge in regenerative design. This paper maps urban LARP (Live Action Role-Play) as intersectional and interdisciplinary method for connecting neighbourhoods and communities to play futures together by experiencing, testing, imagining, and negotiating regenerative design in relation to place, working with Reworlding City North, a two-day urban LARP as a case study.

 

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