Abstract

In this paper we present "Plant-disco", an interactive physical design object that seeks to make activities in soil (e.g. bugs and plant growth) sensible to humans. With this, we discuss how more-than-human temporalities come to surface (such as plant, soil, microorganisms and machine) and how this creates friction in our human perception of time and interaction. The central aspect of the paper is to discuss how the design, as a result of trying to extend human appreciation of nature into soil, also intervenes in human temporalities by engaging with the seemingly slow pace of nature at a time where most digital technologies primarily seek to stimulate fast-paced sensing. Grounded in more-than-human concerns in design, we discuss some of our design choices as well as the theoretical underpinnings of different temporalities and use this to explore how the design seeks to mediate this tension between the slow and the fast-paced.

Keywords

more-than-human design, soil, plants, interaction design, temporality

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

Share

COinS
 
Jun 8th, 9:00 AM Jun 12th, 5:00 PM

Putting an ear to the ground: Attending to Frictions in Human-machine-soil Temporalities

In this paper we present "Plant-disco", an interactive physical design object that seeks to make activities in soil (e.g. bugs and plant growth) sensible to humans. With this, we discuss how more-than-human temporalities come to surface (such as plant, soil, microorganisms and machine) and how this creates friction in our human perception of time and interaction. The central aspect of the paper is to discuss how the design, as a result of trying to extend human appreciation of nature into soil, also intervenes in human temporalities by engaging with the seemingly slow pace of nature at a time where most digital technologies primarily seek to stimulate fast-paced sensing. Grounded in more-than-human concerns in design, we discuss some of our design choices as well as the theoretical underpinnings of different temporalities and use this to explore how the design seeks to mediate this tension between the slow and the fast-paced.

 

To view the content in your browser, please download Adobe Reader or, alternately,
you may Download the file to your hard drive.

NOTE: The latest versions of Adobe Reader do not support viewing PDF files within Firefox on Mac OS and if you are using a modern (Intel) Mac, there is no official plugin for viewing PDF files within the browser window.