Abstract

As digital interactive technologies evolve, visitors have higher expectations for narrative experiences in revolutionary history museums. This study uses the three stages of flow theory—conditions, experience, and effects—as a starting point, integrating user experience design with narrative communication theory. A mixed research approach is employed to explore how digital interaction design can trigger user flow states and enhance immersion. By transforming passive observation into actively engaging flow experiences, we focus on three dimensions: the operability of hardware interaction, the guidance of software interfaces, and the immersion of content narratives. An integrated immersive interaction design model, termed “Three-Dimensional - Four-Stage,” is constructed for museums. Design practices are conducted, and the model's feasibility is validated through System Usability Scale (SUS) and User Experience Questionnaire (UEQ) testing. This provides a design methodology reference and practical paradigm based on flow theory for enhancing digital experiences in revolutionary history museums.

Keywords

Revolutionary History Museums; Digital Interaction Design; User Experience; Immersive Experience.

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

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Research on Integrated Immersive Interaction Design for Revolutionary History Museums: A Case Study of the Hongyan Revolutionary Memorial Museum

As digital interactive technologies evolve, visitors have higher expectations for narrative experiences in revolutionary history museums. This study uses the three stages of flow theory—conditions, experience, and effects—as a starting point, integrating user experience design with narrative communication theory. A mixed research approach is employed to explore how digital interaction design can trigger user flow states and enhance immersion. By transforming passive observation into actively engaging flow experiences, we focus on three dimensions: the operability of hardware interaction, the guidance of software interfaces, and the immersion of content narratives. An integrated immersive interaction design model, termed “Three-Dimensional - Four-Stage,” is constructed for museums. Design practices are conducted, and the model's feasibility is validated through System Usability Scale (SUS) and User Experience Questionnaire (UEQ) testing. This provides a design methodology reference and practical paradigm based on flow theory for enhancing digital experiences in revolutionary history museums.

 

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