Abstract

In this paper, we propose to look at designing processes as interpretive acts of translations parallel to other various descriptive and iterative artifacts – briefs, mood boards, sketches, post-it boards, design drawings, technical drawings, user journey-maps and diagrams, renderings, mock-ups, etc. – and to look at what roles prototypes play within these processes of translation. More specifically, the role of prototypes within processes of translation will be investigated by looking at social design and especially in social design education projects. Indeed, whereas prototypes have served designers for many decades to consider alternative outcomes, test out various approaches, and evaluate ergonomic needs and constraints, in social design, as part of participatory or codesign practices, prototypes offer even more potential for harnessing communities, mediating between various stakeholders, and highlighting a more relevant path for the design team. In a similar manner, in design education, prototypes are not only used to highlight the various stages of the design process but also the importance of the different design partners and stakeholders. Furthermore, prototypes can serve to highlight key values and ideologies relevant to a specific design strategy to articulate and enhance the designer’s role in their local and professional communities. By using translation to link these spheres of knowledge, we will highlight an innovative approach to understanding the importance of prototypes in social design education.

Keywords

social design; prototype; education; design research; semiotics

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

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Prototypes, translation and research in social design education

In this paper, we propose to look at designing processes as interpretive acts of translations parallel to other various descriptive and iterative artifacts – briefs, mood boards, sketches, post-it boards, design drawings, technical drawings, user journey-maps and diagrams, renderings, mock-ups, etc. – and to look at what roles prototypes play within these processes of translation. More specifically, the role of prototypes within processes of translation will be investigated by looking at social design and especially in social design education projects. Indeed, whereas prototypes have served designers for many decades to consider alternative outcomes, test out various approaches, and evaluate ergonomic needs and constraints, in social design, as part of participatory or codesign practices, prototypes offer even more potential for harnessing communities, mediating between various stakeholders, and highlighting a more relevant path for the design team. In a similar manner, in design education, prototypes are not only used to highlight the various stages of the design process but also the importance of the different design partners and stakeholders. Furthermore, prototypes can serve to highlight key values and ideologies relevant to a specific design strategy to articulate and enhance the designer’s role in their local and professional communities. By using translation to link these spheres of knowledge, we will highlight an innovative approach to understanding the importance of prototypes in social design education.

 

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