Abstract
This ongoing study aims to support non-artistic team members in actively participating in the game concept art process. The method builds on our previous research that used ambiguous visual stimuli, such as inkblots, to generate character design ideas. To cater to a wider audience with varying degrees of artistic ability, simple forms of inkblots are used as building blocks that can be arranged in any desired way. The study aims to determine the ideal balance between the distortion and clarity of visual stimuli to achieve maximum visual intrigue in design. The method blends error and accuracy through visual ambiguity, allowing the viewer to engage in the creative process by interpreting the relevant visual cues. The study hypothesizes that this method is accessible to all team members because it is founded on the embrace of happy accidents.
Keywords
Collaborative design; visual interpretation; ambiguity; experimental workflows.
DOI
https://doi.org/10.21606/iasdr.2023.743
Citation
Alsabouni, I.,and Ihara, H.(2023) Utilizing ambiguous visual stimuli for creative expression in collaborative teamwork, in De Sainz Molestina, D., Galluzzo, L., Rizzo, F., Spallazzo, D. (eds.), IASDR 2023: Life-Changing Design, 9-13 October, Milan, Italy. https://doi.org/10.21606/iasdr.2023.743
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
Conference Track
shortpapers
Included in
Utilizing ambiguous visual stimuli for creative expression in collaborative teamwork
This ongoing study aims to support non-artistic team members in actively participating in the game concept art process. The method builds on our previous research that used ambiguous visual stimuli, such as inkblots, to generate character design ideas. To cater to a wider audience with varying degrees of artistic ability, simple forms of inkblots are used as building blocks that can be arranged in any desired way. The study aims to determine the ideal balance between the distortion and clarity of visual stimuli to achieve maximum visual intrigue in design. The method blends error and accuracy through visual ambiguity, allowing the viewer to engage in the creative process by interpreting the relevant visual cues. The study hypothesizes that this method is accessible to all team members because it is founded on the embrace of happy accidents.