Abstract

Traditional Chinese landscape painting constructs spatial depth through scattered perspective and shifting viewpoints, enabling a layered, rhythmic experience of wandering the scroll. This spatial logic differs fundamentally from linear perspective and poses unique challenges for immersive translation. While VR offers new potentials for experiencing cultural heritage, most VR-based landscape reconstructions remain image-centric, lacking engagement with compositional and narrative structures inherent to the scroll format. This study investigates how the multi-layered spatial order and the rhythmically guided narrative of Chinese landscape painting can be reimagined in VR. Taking Early Spring as a core case, we propose a design framework integrating spatial composition, viewpoint logic, and narrative navigation to reconstruct the embodied viewing experience. Through prototype development, user observation, and semi-structured interviews, this study validates the practical effectiveness of the proposed design framework, offering actionable design guidance for the VR translation of traditional Chinese paintings based on scattered perspective.

Keywords

Chinese landscape painting composition; Spatial experience; Virtual reality; Immersive environment

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

Conference Track

Track 3 - Design, Art & Technology

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Dec 2nd, 9:00 AM Dec 5th, 5:00 PM

From Scroll to Space: Reimagining the Spatial Order of Chinese Landscape Painting in VR

Traditional Chinese landscape painting constructs spatial depth through scattered perspective and shifting viewpoints, enabling a layered, rhythmic experience of wandering the scroll. This spatial logic differs fundamentally from linear perspective and poses unique challenges for immersive translation. While VR offers new potentials for experiencing cultural heritage, most VR-based landscape reconstructions remain image-centric, lacking engagement with compositional and narrative structures inherent to the scroll format. This study investigates how the multi-layered spatial order and the rhythmically guided narrative of Chinese landscape painting can be reimagined in VR. Taking Early Spring as a core case, we propose a design framework integrating spatial composition, viewpoint logic, and narrative navigation to reconstruct the embodied viewing experience. Through prototype development, user observation, and semi-structured interviews, this study validates the practical effectiveness of the proposed design framework, offering actionable design guidance for the VR translation of traditional Chinese paintings based on scattered perspective.

 

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