Abstract
In this article we explore what can be learnt about design organisations by designing and playing design games. We describe one particular design game in detail. We look at how the players of this design game collaborate and communicate on a specific design task, and investigate collaborative and communicative skills they develop. We conclude with an evaluation of the potential ‘design games’ have as a tool to enhance collaboration and communication in multidisciplinary design teams and suggest further steps to improve and expand this tool.
DOI
https://doi.org/10.21606/nordes.2005.040
Citation
Horst, W.(2005) Collaboration and Communication in Design Games, in Binder, T., Redström, J. (eds.), Nordes 2005: In the making, 29-31 May, Royal Danish Academy of Fine Arts, Copenhagen, Denmark. https://doi.org/10.21606/nordes.2005.040
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
Collaboration and Communication in Design Games
In this article we explore what can be learnt about design organisations by designing and playing design games. We describe one particular design game in detail. We look at how the players of this design game collaborate and communicate on a specific design task, and investigate collaborative and communicative skills they develop. We conclude with an evaluation of the potential ‘design games’ have as a tool to enhance collaboration and communication in multidisciplinary design teams and suggest further steps to improve and expand this tool.