Abstract
Design deals with the making of the artificial, and produces new knowledge by introducing new artefacts –that may or may not be physical threedimensional products. Further understanding of these man-made creations would provide us with insight into what is accessible (hospitable) to decipherment, that is, to the sharing of knowledge. Awareness of the paradoxical relations artefact-accident and hospitalityhostility can increase our insight into the articulations between artefacts, people’s individual representations and cultural laws. This would enable the further development of theoretical models for understanding complex situations for the refinement of design practices; a privileged dimension where much knowledge production remains unformulated.
Keywords
Hospitality, hostility, accident, knowledge production, order, disorder, movement, narrative, explosion
DOI
https://doi.org/10.21606/nordes.2007.037
Citation
Avila, M.(2007) Man bites dog: Two paradoxes as agents of knowledge: Artefact-accident/ hospitality-hostility., Nordes 2007: Design Inquiries, 27-30 May, University of Arts, Craft, and Design, Stockholm, Sweden. https://doi.org/10.21606/nordes.2007.037
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
Conference Track
Doctoral consortium papers
Included in
Man bites dog: Two paradoxes as agents of knowledge: Artefact-accident/ hospitality-hostility
Design deals with the making of the artificial, and produces new knowledge by introducing new artefacts –that may or may not be physical threedimensional products. Further understanding of these man-made creations would provide us with insight into what is accessible (hospitable) to decipherment, that is, to the sharing of knowledge. Awareness of the paradoxical relations artefact-accident and hospitalityhostility can increase our insight into the articulations between artefacts, people’s individual representations and cultural laws. This would enable the further development of theoretical models for understanding complex situations for the refinement of design practices; a privileged dimension where much knowledge production remains unformulated.