Abstract
The human-computer interaction (HCI) community has developed primarily among those trained in computer science and psychology. Design methodologies within HCI tend to address the needs and interests of those who have been trained in cognitive science, human factors, or software engineering. This paper illuminates the similarities, distinctions and opportunities existing between one of the better known HCI methodologies, Contextual Design, and an encapsulation of the oral tradition of studio-based design methods that we call PRInCiPleS. PRInCiPleS forms part of the curriculum in HCI design at the Indiana University School of Informatics. We present a case study wherein both methods were used, and we draw from that experience and our own analysis to compare and contrast HCI approaches and studio-based design approaches generally, suggesting how each may benefit from the strengths of the other and postulating a coherent integration.
Citation
Notess, M., and Blevis, E. (2004) Comparing Human-Centered Design Methods from Different Disciplines: Contextual Design and PRInCiPleS., in Redmond, J., Durling, D. and de Bono, A (eds.), Futureground - DRS International Conference 2004, 17-21 November, Melbourne, Australia. https://dl.designresearchsociety.org/drs-conference-papers/drs2004/researchpapers/53
Comparing Human-Centered Design Methods from Different Disciplines: Contextual Design and PRInCiPleS.
The human-computer interaction (HCI) community has developed primarily among those trained in computer science and psychology. Design methodologies within HCI tend to address the needs and interests of those who have been trained in cognitive science, human factors, or software engineering. This paper illuminates the similarities, distinctions and opportunities existing between one of the better known HCI methodologies, Contextual Design, and an encapsulation of the oral tradition of studio-based design methods that we call PRInCiPleS. PRInCiPleS forms part of the curriculum in HCI design at the Indiana University School of Informatics. We present a case study wherein both methods were used, and we draw from that experience and our own analysis to compare and contrast HCI approaches and studio-based design approaches generally, suggesting how each may benefit from the strengths of the other and postulating a coherent integration.