Abstract

The usability issues of interfaces to in-car devices need to be evaluated early during their concept design. One of the goals for such an evaluation should be to provide designers with information to guide redesign. Such an evaluation does not need to be situated in a car, but must take into account the primary driving task and the vehicle package. This paper firstly describes the development of a method that allows in-car device designers to conduct their own usability studies, early enough in the design lifecycle to inform design; secondly looks at the way the method was formalised and thirdly considers its applicability in the wider automotive design industry.

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Nov 17th, 12:00 AM

Testing and Evaluating a Designer-Centred Method for Ergonomically-Informed In-Car Device Design.

The usability issues of interfaces to in-car devices need to be evaluated early during their concept design. One of the goals for such an evaluation should be to provide designers with information to guide redesign. Such an evaluation does not need to be situated in a car, but must take into account the primary driving task and the vehicle package. This paper firstly describes the development of a method that allows in-car device designers to conduct their own usability studies, early enough in the design lifecycle to inform design; secondly looks at the way the method was formalised and thirdly considers its applicability in the wider automotive design industry.

 

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