Author ORCID Identifier
Miranda Verswijvelen: https://orcid.org/0000-0002-9900-8883
Ricardo Sosa: https://orcid.org/0000-0002-3678-0702
Nataly Martini: https://orcid.org/0000-0002-9900-8883
Abstract
Digital simulations and scenario-based learning programmes are widely accepted as an effective educational approach where experiential learning is key. However, there is an acknowledged need to improve the narrative design of these educational interventions to make them both engaging for the learner and aligned with learning goals. This study turns for guidance to the expertise of narrative designers for games, where storytelling for interactive narrative has a long history of testing, iterating and perfecting. A collection of proven techniques described by game narrative practitioners will inform creative writing efforts to craft prototypes to test the transferability of those techniques to interactive narratives in a healthcare education context.
Keywords
Game design, Learning design, Creative writing, Choice design
DOI
https://doi.org/10.21606/drs.2020.294
Citation
Verswijvelen, M., Sosa, R., and Martini, N. (2020) Designing game-inspired narratives for learning, in Boess, S., Cheung, M. and Cain, R. (eds.), Synergy - DRS International Conference 2020, 11-14 August, Held online. https://doi.org/10.21606/drs.2020.294
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
Designing game-inspired narratives for learning
Digital simulations and scenario-based learning programmes are widely accepted as an effective educational approach where experiential learning is key. However, there is an acknowledged need to improve the narrative design of these educational interventions to make them both engaging for the learner and aligned with learning goals. This study turns for guidance to the expertise of narrative designers for games, where storytelling for interactive narrative has a long history of testing, iterating and perfecting. A collection of proven techniques described by game narrative practitioners will inform creative writing efforts to craft prototypes to test the transferability of those techniques to interactive narratives in a healthcare education context.