Abstract

The discipline of interaction design is witnessing a growing diversification of forms of interactions and the emergence of novel design guidelines. In relation to the contributions presented in the Changing Interactions track of IASDR202 we summarize some of the most pressing challenges that the discipline is currently facing. The discussed topics include the following ones. Conversational and intelligent agents designed to act in several different areas that include automotive and the realm of more than human. Socio-technical systems that respond to human diversity, implementing meaningful experiences that go beyond efficiency and automation. The integration of artificial intelligence in everyday activities with the preservation of human self-efficacy and control. The emergence of matured VR/AR technology, and the contribution brought by design in the creation of virtual worlds. Further reflections are also dedicated to the paradigm of experience, that shifts away from the values of form and function that prevailed in the past century; to the necessity of investigating more thoroughly the possibilities in interacting with AI; and to the research work that could be performed in relation to information visualization, to design more transparently and extend literacy of audiences.

Keywords

interaction design, behaviour change, physical-digital experiences, AR-VR

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

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Oct 9th, 9:00 AM

Framing the change(s) in interaction design

The discipline of interaction design is witnessing a growing diversification of forms of interactions and the emergence of novel design guidelines. In relation to the contributions presented in the Changing Interactions track of IASDR202 we summarize some of the most pressing challenges that the discipline is currently facing. The discussed topics include the following ones. Conversational and intelligent agents designed to act in several different areas that include automotive and the realm of more than human. Socio-technical systems that respond to human diversity, implementing meaningful experiences that go beyond efficiency and automation. The integration of artificial intelligence in everyday activities with the preservation of human self-efficacy and control. The emergence of matured VR/AR technology, and the contribution brought by design in the creation of virtual worlds. Further reflections are also dedicated to the paradigm of experience, that shifts away from the values of form and function that prevailed in the past century; to the necessity of investigating more thoroughly the possibilities in interacting with AI; and to the research work that could be performed in relation to information visualization, to design more transparently and extend literacy of audiences.

 

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