Abstract
This study presents Three Locks, an immersive narrative system that integrates Mixed Reality (MR) and Virtual Reality (VR) to investigate multi-perspective storytelling within nonlinear interactive environments. Players manipulate miniature figurines representing gold prospectors with distinct motivations. The MR stage facilitates structural guidance and expectation-building through physical interaction, whilethe VRstagedeliversemotionallyimmersive, first-person narrative fragments. The system adopts a layered temporal structure—structural guidance (MR), emotional immersion (VR), andmulti-linerecomposition (MR)—tosupportnarrativecoherenceandexperientialdepth. Amixed- method user study combining questionnaires and interviews was conducted to assess its effectiveness in narrative comprehension, emotional engagement, and character identification. Results demonstrate that the MR–VR hybrid framework significantly enhances players’ causal reasoning and information integration in nonlinear storytelling, offering a viable strategy for embodied, multi-layered narrative design.
Keywords
Mixed Reality Narrative; Embodied Interaction; Multi-perspective Storytelling; XR Narrative Comprehension
DOI
https://doi.org/10.21606/iasdr.2025.516
Citation
Xiao, L.,and Fu, W.(2025) Three Locks: Reconstructing Multi-Perspective Narratives with MR–VR Hybrid Interactions, in Chang, C.-Y., and Hsu, Y. (eds.), IASDR 2025: Design Next, 02-05 December, Taiwan. https://doi.org/10.21606/iasdr.2025.516
Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
Conference Track
Track 3 - Design, Art & Technology
Three Locks: Reconstructing Multi-Perspective Narratives with MR–VR Hybrid Interactions
This study presents Three Locks, an immersive narrative system that integrates Mixed Reality (MR) and Virtual Reality (VR) to investigate multi-perspective storytelling within nonlinear interactive environments. Players manipulate miniature figurines representing gold prospectors with distinct motivations. The MR stage facilitates structural guidance and expectation-building through physical interaction, whilethe VRstagedeliversemotionallyimmersive, first-person narrative fragments. The system adopts a layered temporal structure—structural guidance (MR), emotional immersion (VR), andmulti-linerecomposition (MR)—tosupportnarrativecoherenceandexperientialdepth. Amixed- method user study combining questionnaires and interviews was conducted to assess its effectiveness in narrative comprehension, emotional engagement, and character identification. Results demonstrate that the MR–VR hybrid framework significantly enhances players’ causal reasoning and information integration in nonlinear storytelling, offering a viable strategy for embodied, multi-layered narrative design.