Abstract
Several literatures acknowledge that design education has been shifting from the mere training of young students to be skilled professionals to a more profound understanding of the social context in which the future designs will emerge (Norman, 2010) (Findeli, 2001)(Frascara, 2007). This comes from the increased understanding that in order to craft sustainable and viable products, being material or virtual, students have to refer in the first place to their living environment and feed their creativity with the challenges experienced in real life. For educators this starts firstly an investigation on how to guide their students in the exploration of the well-known and therefore unquestioned events they experience, and secondly on how these experiences can be articulated into design projects. The particularity of the case study reported in this paper, comes from the multidisciplinary team of professors, from communication design and computer engineering, and the novelty of the project brief dealing with the intricate topic of intercultural communication and social integration on the Italian and Milanese territory (Granata, 2011) (Pedersen, 1995, 2004).
Keywords
higher education, pedagogy, interdisciplinary collaboration, communication design, ICT, intercultural learning
DOI
https://doi.org/10.21606/learnxdesign.2013.142
Citation
Suteu, I.,and Pillan, M.(2013) Multidisciplinary design for intercultural learning. Crafting digital services for a multicultural society, in Reitan, J.B., Lloyd, P., Bohemia, E., Nielsen, L.M., Digranes, I., & Lutnæs, E. (eds.), DRS // Cumulus: Design Learning for Tomorrow, 14-17 May, Oslo, Norway. https://doi.org/10.21606/learnxdesign.2013.142
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
Included in
Multidisciplinary design for intercultural learning. Crafting digital services for a multicultural society
Several literatures acknowledge that design education has been shifting from the mere training of young students to be skilled professionals to a more profound understanding of the social context in which the future designs will emerge (Norman, 2010) (Findeli, 2001)(Frascara, 2007). This comes from the increased understanding that in order to craft sustainable and viable products, being material or virtual, students have to refer in the first place to their living environment and feed their creativity with the challenges experienced in real life. For educators this starts firstly an investigation on how to guide their students in the exploration of the well-known and therefore unquestioned events they experience, and secondly on how these experiences can be articulated into design projects. The particularity of the case study reported in this paper, comes from the multidisciplinary team of professors, from communication design and computer engineering, and the novelty of the project brief dealing with the intricate topic of intercultural communication and social integration on the Italian and Milanese territory (Granata, 2011) (Pedersen, 1995, 2004).