Abstract
The fast development of artificial intelligence in modern society facilitates the needs of creative education. Design thinking,a innovative thinking frame,is benefit to cultivate children’s creativity. However ,little research has clearly explain how to use design thinking to improve creativi-ty.Therefore,this study aimed at integrating creativity and design thinking into STEAM education (Science, Technology, Engineering, Art and Mathematics), and thereby cultivate students’ prob-lem solving and creative ability. Firstly, 151 school-age children participated in the study and fin-ished the creativity tests. Second, dimensions of creativity (e.g., adventure, curiosity, and flexibility) that were significantly related to academic performance were abstracted as core design elements of the education platform. Third, the STEAM education platform model and curriculum design model were established based on the core design elements abstracted and design thinking.These models contribute to scientific ways of designing a STEAM education curriculum and platform aim-ing at improving school-age children’s ability of creativity. With the STEAM education platform, students’ practical and problem-solving ability were expected to be improved.
Keywords
design thinking, steam education, creativity, education platform, design research
DOI
https://doi.org/10.21606/drs_lxd2021.02.267
Citation
Yin, X., Hou, S.,and Chen, Q.(2021) Integrating design thinking into STEAM education: The design of STEAM education platform and course based on creativity elements, in Bohemia, E., Nielsen, L.M., Pan, L., Börekçi, N.A.G.Z., Zhang, Y. (eds.), Learn X Design 2021: Engaging with challenges in design education, 24-26 September, Shandong University of Art & Design, Jinan, China. https://doi.org/10.21606/drs_lxd2021.02.267
Creative Commons License
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Conference Track
Research Paper
Included in
Integrating design thinking into STEAM education: The design of STEAM education platform and course based on creativity elements
The fast development of artificial intelligence in modern society facilitates the needs of creative education. Design thinking,a innovative thinking frame,is benefit to cultivate children’s creativity. However ,little research has clearly explain how to use design thinking to improve creativi-ty.Therefore,this study aimed at integrating creativity and design thinking into STEAM education (Science, Technology, Engineering, Art and Mathematics), and thereby cultivate students’ prob-lem solving and creative ability. Firstly, 151 school-age children participated in the study and fin-ished the creativity tests. Second, dimensions of creativity (e.g., adventure, curiosity, and flexibility) that were significantly related to academic performance were abstracted as core design elements of the education platform. Third, the STEAM education platform model and curriculum design model were established based on the core design elements abstracted and design thinking.These models contribute to scientific ways of designing a STEAM education curriculum and platform aim-ing at improving school-age children’s ability of creativity. With the STEAM education platform, students’ practical and problem-solving ability were expected to be improved.