Abstract
While collaboration and interaction has been the topic of a huge amount of research on the artistic use of digital media in the last couple of years, the focus has mainly been at the meeting between the viewer and an art piece, which is either fixed or evolving. We try to reverse the question and ask how real life collaboration using persona and scenario tools can support content creation in the field of art, interaction design and new media
DOI
https://doi.org/10.21606/nordes.2005.078
Citation
Johansson, M., Salo, J.,and Wallon, M.(2005) Persceto, in Binder, T., Redström, J. (eds.), Nordes 2005: In the making, 29-31 May, Royal Danish Academy of Fine Arts, Copenhagen, Denmark. https://doi.org/10.21606/nordes.2005.078
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
Persceto
While collaboration and interaction has been the topic of a huge amount of research on the artistic use of digital media in the last couple of years, the focus has mainly been at the meeting between the viewer and an art piece, which is either fixed or evolving. We try to reverse the question and ask how real life collaboration using persona and scenario tools can support content creation in the field of art, interaction design and new media