Abstract
Based on a research project Play Stories the aim of this paper is to explore how a combination of theories about play moods and concepts of atmosphere can enrich the field of play design. The paper explores pairing through two design experiments. It shows how play’s atmospheric qualities insist that designers attend to how these moods emerge, and the shifts that happens when the moods emerge. The contribution of the paper is: Atmospheres help us understand the dynamic of moods, and we therefore have to design for several moods; atmospheres show us the multiple elements that can configure when designing for several moods; and atmospheres orients us to emergence, and show the importance of designing for fluency, which does not mean that the design itself has to be fluent. The focus on atmospheres hints at ‘the space intentionally left blank’, the ineffable and felt qualities that always evade precise description.
Keywords
Play, Design, Atmosphere, Moods, Implications
DOI
https://doi.org/10.21606/nordes.2023.29
Citation
Skovbjerg, H.,and Sumartojo, S.(2023) Design implications of feeling playful: Play moods + atmospheres in dialogue, in Holmlid, S., Rodrigues, V., Westin, C., Krogh, P. G., Mäkelä, M., Svanaes, D., Wikberg-Nilsson, Å (eds.), Nordes 2023: This Space Intentionally Left Blank, 12-14 June, Linköping University, Norrköping, Sweden. https://doi.org/10.21606/nordes.2023.29
Conference Track
researchpapers
Design implications of feeling playful: Play moods + atmospheres in dialogue
Based on a research project Play Stories the aim of this paper is to explore how a combination of theories about play moods and concepts of atmosphere can enrich the field of play design. The paper explores pairing through two design experiments. It shows how play’s atmospheric qualities insist that designers attend to how these moods emerge, and the shifts that happens when the moods emerge. The contribution of the paper is: Atmospheres help us understand the dynamic of moods, and we therefore have to design for several moods; atmospheres show us the multiple elements that can configure when designing for several moods; and atmospheres orients us to emergence, and show the importance of designing for fluency, which does not mean that the design itself has to be fluent. The focus on atmospheres hints at ‘the space intentionally left blank’, the ineffable and felt qualities that always evade precise description.